The warforged were built to fight in the Last War. The first warforged were mindless automatons, but House Cannith devoted vast resources to improving these steel soldiers. An unexpected breakthrough produced fully sentient soldiers, blending organic and inorganic materials. Warforged are made from wood and metal, but they can feel pain and emotion. Built as weapons, they must now find a purpose beyond the war. A warforged can be a steadfast ally, a cold-hearted killing machine, or a visionary in search of purpose and meaning.

Eberron - Rising from the Last War

Unearthed Arcana

Features

Source: Wayfinder's Guide to Eberron

Integrated Protection
Mode Prerequisite Effect
Darkwood Core (unarmored) None AC = 11 + your Dexterity modifier (add proficiency bonus if proficient with light armor).
Composite Plating (armored) Medium armor proficiency AC = 13 + your Dexterity modifier (maximum of 2) + your proficiency bonus.
Heavy Plating (armored) Heavy armor proficiency AC = 16 + your proficiency bonus; disadvantage on Dexterity (Stealth) checks.

Envoy

As an envoy, you were designed with a certain specialized function in mind. You might be an assassin, a healer, or an entertainer, to name a few possibilities. Envoys are the rarest of the warforged subraces, and yours could be a unique design.

Juggernaut

You’re an imposing war machine built for close combat and raw might. You tower over your comrades; juggernaut warforged stand between 6 and 7 feet in height and can weigh up to 450 pounds.

Skirmisher

You were built to scout the edges of battle and outmaneuver your enemies. You are lean and designed for speed.