Paladins who vow the Oath of the Watchers seek to protect the moral realm from the predations of extraplanar creatures, many of which can lay waste to mortal soldiers. Thus, the Watchers hone their minds, spirits, and bodies to be the ultimate weapons against such threats.
Paladins who follow the Watchers' oath are ever vigilant in spotting the influence of extraplanar forces, often establishing a network of spies and informant to gather information on suspected cults. To a Watch, keeping a healthy suspicion and awareness about one's surroundings is as natural as wearing armor in battle.
Source: Unearthed Arcana 67 - Subclasses, Part 1
A paladin who assumes the Oath of the Watchers swears to safeguard the mortal realm from otherwordly threats.
Vigilance The threats you face are cunning, powerful, and subversive. Be ever alert for their corruption.
Loyalty Never accept gifts or favors from fiends or those who truck with them. Stay true to your order, your comrades, and your duty.
Discipline You are the shield against the endless terrors that lie beyond the stars. Your blade must be forever sharp and your mind keen to survive what lies beyond.
You gain oath spells at the paladin levels listed.
Oath of Heroism Spells | |
---|---|
Paladin Level | Spells |
3rd | Alarm , Chromatic Orb |
5th | Augury , Moonbeam |
9th | Counterspell , Nondetection |
13th | Aura of Purity , Banishment |
17th | Hallow , Hold Monster |
When you take this oath at 3rd level, you gain the following two Channel Divinity options.
You emit an aura of alertness while you aren't incapacitated. At 7th level, when you and any creature of your choice within 10 feet of you rolls initiative, you each gain a bonus to initiative equal to your Charisma modifier (minimum of +1).
At 18th level, the range of this aura increases to 30 feet.
At 15th level, you've learned how to magically chastise anyone who dares cast unwanted spells at you and your wards. Whenever you or a creature you can see within 30 feet of you succeeds on a saving throw against a spell, you can use your reaction to deal 2d8 + your Charisma modifier force damage to the spellcaster.
At 20th level, you manifest a spark of your diety's power in defense of your sacred oath. As a bonus action, you gain the following benefits for 1 minute:
Once you use this bonus action, you can't use it again until you finish a long rest.