The giants once dwelled in a fabled realm known as Ostoria, a paradise for their folk that reflected their mastery of the mortal realm. In time, Ostoria fell, and the giants were scattered and broken. During that mythic era, the giants granted a few chosen individuals among the small folk a shard of their great power. These favored people were caught in the same tragedy that sundered Ostoria. Since that time, they have spread across the many worlds of the multiverse. Now and again, one of their descendants manifests the gifts imparted by the giants, granting them sorcerous magic that allows them to command the elements and gain the might of a giant.
Source: Unearthed Arcana 51 - Giant Soul
The resilience of giants flows through your body. At 1st level, your hit point maximum increases by 1, and it increases by 1 again whenever you gain a level in this class.
At 1st level, you discover innate magical abilities within yourself that are based on your giant heritage. Select one of the giant types from the Mark of the Ordning table. At 1st and 3rd level, you learn the spells associated with your choice, as shown in the table. These spells count as sorcerer spells for you, but they don’t count against your number of sorcerer spells known.
Giant Type | Spells at 1st Level | Spell at 3rd Level |
---|---|---|
Cloud | Fog Cloud , Minor Illusion | Invisibility |
Fire | Burning Hands , Fire Bolt | Flaming Sphere |
Frost | Armor of Agathys , Ray of Frost | Hold Person |
Hill | Heroism , Shillelagh | Enlarge/Reduce |
Stone | Entangle , Resistance | Spike Growth |
Storm | Shocking Grasp , Thunderwave | Gust of Wind |
Starting at 6th level, you gain a benefit whenever you cast one of the spells granted by your Mark of the Ordning Feature.
Starting at 14th level, you gain the ability to channel the souls of your ancestors into your physical form. When you start casting a sorcerer spell on your turn and expend a spell slot, you can increase your size by one category – from Medium to Large, for example. This increase lasts for 1 minute. It ends early if you die or are incapacitated. Until it ends, you gain the following benefits:
Once you use this feature, you can’t use it again until you finish a short or long rest.
At 18th level, your Constitution score increases by 2, up to a maximum of 22.
In addition, you can now use Rage of Fallen Ostoria twice between rests, but no more than once on a turn. If you use that feature while under its effects, its increases to your size, hit points, reach, and walking speed are cumulative.