The Illusion school includes spells that deceive the senses or minds of others. They cause people to see things that are not there, not see things that are there, hear phantom noises, or remember things that never happened. Among these spells are included invisibility and disguise self.

Spell Name Casting Time Range Duration Components
Minor Illusion 1 Action 30 feet 1 minute S, M
Spell Name Casting Time Range Duration Components
Color Spray 1 Action Self (15-foot cone) 1 round V, S, M
Disguise Self 1 Action Self 1 hour V, S
Distort Value 1 Minute Touch 8 hours V
Illusory Script 1 Minute R Touch 10 days S, M
Silent Image 1 Action 60 feet Concentration, up to 10 minutes V, S, M
Unearthly Chorus (UA) 1 Action Self (30-foot radius) Concentration, up to 10 minutes V
Spell Name Casting Time Range Duration Components
Blur 1 Action Self Concentration, up to 1 minute V
Invisibility 1 Action Touch Concentration, up to 1 hour V, S, M
Magic Mouth 1 Minute R 30 feet Until dispelled V, S, M
Mirror Image 1 Action Self 1 minute V, S
Nathair's Mischief 1 Action 60ft Concentration, up to 1 minute S, M
Nathair's Mischief (UA) 1 Action 60 feet Concentration, up to 1 minute S, M
Nystul's Magic Aura 1 Action Touch 24 hours V, S, M
Phantasmal Force 1 Action 60 feet Concentration, up to 1 minute V, S, M
Shadow Blade 1 Bonus Action Self Concentration, up to 1 minute V, S
Silence 1 Action R 120 feet Concentration, up to 10 minutes V, S
Spell Name Casting Time Range Duration Components
Fear 1 Action Self (30-foot cone) Concentration, up to 1 minute V, S, M
Hypnotic Pattern 1 Action 120 feet Concentration, up to 1 minute S, M
Invisibility To Cameras (UA) 1 Action 10 feet Concentration, up to 1 minute V, S, M
Major Image 1 Action 120 feet Concentration, up to 10 minutes V, S, M
Phantom Steed 1 Minute R 30 feet 1 hour V, S
Spell Name Casting Time Range Duration Components
Greater Invisibility 1 Action Touch Concentration, up to 1 minute V, S
Hallucinatory Terrain 10 Minutes 300 feet 24 hours V, S, M
Phantasmal Killer 1 Action 120 feet Concentration, up to 1 minute V, S
Spell Name Casting Time Range Duration Components
Creation 1 Minute 30 feet Special V, S, M
Dream 1 Minute Special 8 hours V, S, M
Mislead 1 Action Self Concentration, up to 1 hour S
Seeming 1 Action 30 feet 8 hours V, S
Spell Name Casting Time Range Duration Components
Mental Prison 1 Action 60 feet Concentration, up to 1 minute S
Programmed Illusion 1 Action 120 feet Until dispelled V, S, M
Spell Name Casting Time Range Duration Components
Mirage Arcane 10 Minutes Sight 10 days V, S
Project Image 1 Action 500 Miles Concentration, up to 1 day V, S, M
Simulacrum 12 hours Touch Until dispelled V, S, M
Spell Name Casting Time Range Duration Components
Illusory Dragon 1 Action 120 feet Concentration, up to 1 minute S
Spell Name Casting Time Range Duration Components
Weird 1 Action 120 feet Concentration, up to 1 minute V, S