A ritual spell can be cast following the normal rules for spellcasting, or the spell can be cast as a ritual. The ritual version of a spell takes 10 minutes longer to cast than normal. It also doesn’t expend a spell slot, which means the ritual version of a spell can’t be cast at a higher level.
Spell Name
|
School
|
Casting Time
|
Range
|
Duration
|
Components
|
Alarm
|
Abjuration
|
1 Minute
R
|
30 feet
|
8 Hours
|
V, S, M
|
Ceremony
|
Evocation
|
1 Action
R
|
Touch
|
Instantaneous
|
V, S, M
|
Comprehend Languages
|
Divination
|
1 Action
R
|
Self
|
1 hour
|
V, S, M
|
Detect Magic
|
Divination
|
1 Action
R
|
Self
|
Concentration, up to 10 minutes
|
V, S
|
Detect Poison and Disease
|
Divination
|
1 Action
R
|
Self
|
Concentration, up to 10 minutes
|
V, S, M
|
Find Familiar
|
Conjuration
|
1 Hour
R
|
10 feet
|
Instantaneous
|
V, S, M
|
Guiding Hand (UA)
|
Divination
|
1 Minute
R
|
5 feet
|
Concentration, up to 8 hours
|
V, S
|
Identify
|
Divination
|
1 Minute
R
|
Touch
|
Instantaneous
|
V, S, M
|
Illusory Script
|
Illusion
|
1 Minute
R
|
Touch
|
10 days
|
S, M
|
Purify Food and Drink
|
Transmutation
|
1 Action
R
|
10 feet
|
Instantaneous
|
V, S
|
Speak with Animals
|
Divination
|
1 Action
R
|
Self
|
10 minutes
|
V, S
|
Tenser's Floating Disk
|
Conjuration
|
1 Action
R
|
30 feet
|
1 hour
|
V, S, M
|
Unseen Servant
|
Conjuration
|
1 Action
R
|
60 feet
|
1 hour
|
V, S, M
|
Wild Cunning (UA)
|
Transmutation
|
1 Action
R
|
120 feet
|
Instantaneous
|
V, S
|
Spell Name
|
School
|
Casting Time
|
Range
|
Duration
|
Components
|
Augury
|
Divination
|
1 Minute
R
|
Self
|
Instantaneous
|
V, S, M
|
Beast Sense
|
Divination
|
1 Action
R
|
Touch
|
Concentration, up to 1 hour
|
S
|
Gentle Repose
|
Necromancy
|
1 Action
R
|
Touch
|
10 days
|
V, S, M
|
Locate Animals or Plants
|
Divination
|
1 Action
R
|
Self
|
Instantaneous
|
V, S, M
|
Magic Mouth
|
Illusion
|
1 Minute
R
|
30 feet
|
Until dispelled
|
V, S, M
|
Silence
|
Illusion
|
1 Action
R
|
120 feet
|
Concentration, up to 10 minutes
|
V, S
|
Skywrite
|
Transmutation
|
1 Action
R
|
Sight
|
Concentration, up to 1 day
|
V, S
|
Wristpocket
|
Conjuration
D
|
1 Action
R
|
Self
|
Concentration, up to 1 hour
|
S
|
Spell Name
|
School
|
Casting Time
|
Range
|
Duration
|
Components
|
Feign Death
|
Necromancy
|
1 Action
R
|
Touch
|
1 hour
|
V, S, M
|
Leomund's Tiny Hut
|
Evocation
|
1 Minute
R
|
Self (10-foot radius hemisphere)
|
8 hours
|
V, S, M
|
Meld into Stone
|
Transmutation
|
1 Action
R
|
Touch
|
8 hours
|
V, S
|
Phantom Steed
|
Illusion
|
1 Minute
R
|
30 feet
|
1 hour
|
V, S
|
Water Breathing
|
Transmutation
|
1 Action
R
|
30 feet
|
24 hours
|
V, S, M
|
Water Walk
|
Transmutation
|
1 Action
R
|
30 feet
|
1 hour
|
V, S, M
|
Spell Name
|
School
|
Casting Time
|
Range
|
Duration
|
Components
|
Divination
|
Divination
|
1 Action
R
|
Self
|
Instantaneous
|
V, S, M
|
Widogast's Vault of Amber (HB)
|
Transmutation
|
1 minute
R
|
Touch
|
Until dispelled
|
V, S, M
|
Spell Name
|
School
|
Casting Time
|
Range
|
Duration
|
Components
|
Drawmij's Instant Summons
|
Conjuration
|
1 Minute
R
|
Touch
|
Until dispelled
|
V, S, M
|
Forbiddance
|
Abjuration
|
10 Minutes
R
|
Touch
|
1 day
|
V, S, M
|
Spell Name
|
School
|
Casting Time
|
Range
|
Duration
|
Components
|
Spell Name
|
School
|
Casting Time
|
Range
|
Duration
|
Components
|
Spell Name
|
School
|
Casting Time
|
Range
|
Duration
|
Components
|
D
- Dunamancy Spell
DG
- Graviturgy Dunamancy Spell
DC
- Chronurgy Dunamancy Spell
HB
- Homebrew Spell
R
- Ritual Spell
T
- Technomagic