Source: Player's Handbook
6th-level necromancy
  
   Casting Time:
  
  1 action
  
  
   Range:
  
  60 feet
  
  
   Components:
  
  V, S
  
  
   Duration:
  
  Instantanous
 
You unleash a virulent disease on a creature that you can see within range. The target must make a Constitution saving throw. On a failed save, it takes 14d6 necrotic damage, or half as much damage on a successful save. The damage can’t reduce the target’s hit points below 1. If the target fails the saving throw, its hit point maximum is reduced for 1 hour by an amount equal to the necrotic damage it took. Any effect that removes a disease allows a creature’s hit point maximum to return to normal before that time passes.
Spell Lists. Cleric