This cleric spell list includes optional spells available from Tasha's Cauldron of Everything. For the cleric spell list without optional spells, see Core Cleric Spell List

Spell Name School Casting Time Range Duration Components
Decompose (HB) Necromancy 1 Action Touch 1 minute V, S
Guidance Divination 1 Action Touch Concentration up to 1 minute V, S
Hand of Radiance (UA) Evocation 1 Action 5 feet Instantaneous V, S
Light Evocation 1 Action Touch 1 hour V, M
Mending Transmutation 1 Minute Touch Instantaneous V, S, M
Resistance Abjuration 1 Action Touch Concentration up to 1 minute V, S, M
Sacred Flame Evocation 1 Action 60 feet Instantaneous V, S
Spare the Dying Necromancy 1 Action Touch Instantaneous V, S
Thaumaturgy Transmutation 1 Action 30 feet Up to 1 minute V
Toll the Dead Necromancy 1 Action 60 feet Instantaneous V, S
Virtue (UA) Abjuration 1 Action Touch 1 round V, S
Word of Radiance Evocation 1 Action 5 feet Instantaneous V, M
Spell Name School Casting Time Range Duration Components
Bane Enchantment 1 Action 30 feet Concentration, up to 1 minute V, S, M
Bless Enchantment 1 Action 30 feet Concentration, up to 1 minute V, S, M
Ceremony Evocation 1 Action R Touch Instantaneous V, S, M
Command Enchantment 1 Action 60 feet 1 round V
Create or Destroy Water Transmutation 1 Action 30 feet Instantaneous V, S, M
Cure Wounds Evocation 1 Action Touch Instantaneous V, S
Detect Evil and Good Divination 1 Action Self Concentration, up to 10 minutes V, S
Detect Magic Divination 1 Action R Self Concentration, up to 10 minutes V, S
Detect Poison and Disease Divination 1 Action R Self Concentration, up to 10 minutes V, S, M
Guiding Bolt Evocation 1 Action 120 feet 1 round V, S
Guiding Hand (UA) Divination 1 Minute R 5 feet Concentration, up to 8 hours V, S
Healing Word Evocation 1 Bonus Action 60 feet Instantaneous V
Inflict Wounds Necromancy 1 Action Touch Instantaneous V, S
Protection from Evil and Good Abjuration 1 Action Touch Concentration, up to 10 minutes V, S, M
Purify Food and Drink Transmutation 1 Action R 10 feet Instantaneous V, S
Sanctuary Abjuration 1 Bonus Action 30 feet 1 minute V, S, M
Shield of Faith Abjuration 1 Bonus Action 60 feet Concentration, up to 10 minute V, S, M
Spell Name School Casting Time Range Duration Components
Aid Abjuration 1 Action 30 Feet 8 hours V, S, M
Augury Divination 1 Minute R Self Instantaneous V, S, M
Blindness/Deafness Necromancy 1 Action 30 Feet 1 minute V
Borrowed Knowledge Divination 1 Action Self 1 hour V, S, M
Calm Emotions Enchantment 1 Action 60 feet Concentration, up to 1 minute V, S
Continual Flame Evocation 1 Action Touch Until dispelled V, S, M
Enhance Ability Transmutation 1 Action Touch Concentration, up to 1 hour V, S, M
Find Traps Divination 1 Action 120 feet Instantaneous V, S
Gentle Repose Necromancy 1 Action R Touch 10 days V, S, M
Hold Person Enchantment 1 Action 60 feet Concentration, up to 1 minute V, S, M
Lesser Restoration Abjuration 1 Action Touch Instantaneous V, S
Locate Object Divination 1 Action Self Concentration, up to 10 minutes V, S, M
Prayer of Healing Evocation 10 Minutes 30 feet Instantaneous V
Protection from Poison Abjuration 1 Action Touch 1 hour V, S
Silence Illusion 1 Action R 120 feet Concentration, up to 10 minutes V, S
Spiritual Weapon Evocation 1 Bonus Action 60 feet 1 minute V, S
Warding Bond Abjuration 1 Action Touch 1 hour V, S, M
Zone of Truth Enchantment 1 Action 60 feet 10 minutes V, S
Spell Name School Casting Time Range Duration Components
Animate Dead Necromancy 1 Minute 10 feet Instantaneous V, S, M
Aura of Vitality Evocation 1 Action Self (30-foot radius) Concentration, up to 1 minute V
Beacon of Hope Abjuration 1 Action 30 feet Concentration, up to 1 minute V, S
Bestow Curse Necromancy 1 Action Touch Concentration, up to 1 minute V, S
Clairvoyance Divination 10 Minutes 1 mile Concentration, up to 10 minutes V, S, M
Create Food and Water Conjuration 1 Action 30 feet Instantaneous V, S
Daylight Evocation 1 Action 60 feet 1 hour V, S
Dispel Magic Abjuration 1 Action 120 feet Instantaneous V, S
Fast Friends Enchantment 1 Action 30 feet Concentration, up to 1 hour V
Feign Death Necromancy 1 Action R Touch 1 hour V, S, M
Glyph of Warding Abjuration 1 Hour Touch Until dispelled or triggered V, S, M
Incite Greed Enchantment 1 action 30 feet Concentration, up to 1 minute V, S, M
Life Transference Necromancy 1 Action 30 feet Instantaneous V, S
Magic Circle Abjuration 1 Minute 10 feet 1 hour V, S, M
Mass Healing Word Evocation 1 Bonus Action 60 feet Instantaneous V
Meld into Stone Transmutation 1 Action R Touch 8 hours V, S
Motivational Speech Enchantment 1 hour 60 feet 1 hour V
Protection from Energy Abjuration 1 Action Touch Concentration, up to 1 hour V, S
Remove Curse Abjuration 1 Action Touch Instantaneous V, S
Revivify Necromancy 1 Action Touch Instantaneous V, S, M
Sending Evocation 1 Action Unlimited 1 round V, S, M
Speak with Dead Necromancy 1 Action 10 feet 10 minutes V, S, M
Spirit Guardians Conjuration 1 Action Self (15-foot radius) Concentration, up to 10 minutes V, S, M
Spirit Shroud Necromancy 1 Bonus Action Self Concentration, up to 1 minute V, S
Tongues Divination 1 Action Touch 1 hour V, M
Water Walk Transmutation 1 Action R 30 feet 1 hour V, S, M
Spell Name School Casting Time Range Duration Components
Aura of Life Abjuration 1 Action Self (30-foot radius) Concentration, up to 10 minutes V
Aura of Purity Abjuration 1 Action Self (30-foot radius) Concentration, up to 10 minutes V
Banishment Abjuration 1 Action 60 feet Concentration, up to 1 minutes V, S, M
Control Water Transmutation 1 Action 300 feet Concentration, up to 10 minutes V, S, M
Death Ward Abjuration 1 Action Touch 8 hours V, S
Divination Divination 1 Action R Self Instantaneous V, S, M
Freedom of Movement Abjuration 1 Action Touch 1 hour V, S, M
Guardian of Faith Conjuration 1 Action 30 feet 8 hours V
Locate Creature Divination 1 Action Self Concentration, up to 1 hour V, S, M
Stone Shape Transmutation 1 Action Touch Instantaneous V, S, M
Spell Name School Casting Time Range Duration Components
Commune Divination 1 Minute R Self 1 minute V, S, M
Contagion Necromancy 1 Action Touch 7 days V, S
Dawn Evocation 1 Action 60 Feet Concentration, up to 1 minute V, S, M
Dispel Evil and Good Abjuration 1 Action Self Concentration, up to 1 minute V, S, M
Flame Strike Evocation 1 Action 60 feet Instantaneous V, S, M
Geas Enchantment 1 Minute 60 feet 30 days V
Greater Restoration Abjuration 1 Action Touch Instantaneous V, S, M
Hallow Evocation 24 Hours Touch Until dispelled V, S, M
Holy Weapon Evocation 1 Bonus Action Touch Concentration, up to 1 hour V, S
Insect Plague Conjuration 1 Action 300 feet Concentration, up to 10 minutes V, S, M
Legend Lore Divination 10 Minutes Self Instantaneous V, S, M
Mass Cure Wounds Evocation 1 Action 60 feet Instantaneous V, S
Planar Binding Abjuration 1 Hour 60 feet 24 hours V, S, M
Raise Dead Necromancy 1 Action Touch Instantaneous V, S, M
Scrying Divination 10 Minutes Self Concentration, up to 10 minutes V, S, M
Summon Celestial Conjuration 1 Action 90 feet Concentration, up to 1 hour V, S, M
Spell Name School Casting Time Range Duration Components
Blade Barrier Evocation 1 Action 90 feet Concentration, up to 10 minutes V, S
Create Undead Necromancy 1 Minute 10 feet Instantaneous V, S, M
Find the Path Divination 1 Minute Self Concentration, up to 1 day V, S, M
Forbiddance Abjuration 10 Minutes R Touch 1 day V, S, M
Harm Necromancy 1 Action 60 feet Instantaneous V, S
Heal Evocation 1 Action 60 feet Instantaneous V, S
Heroes' Feast Conjuration 10 Minutes 30 feet Instantaneous V, S, M
Otherworldly Form (UA) Transmutation 1 Action Self Concentration, up to 1 minute V, S, M
Planar Ally Conjuration 1 Action 60 feet Instantaneous V, S
Sunbeam Evocation 1 Action Self (60-foot line) Concentration, up to 1 minute V, S, M
True Seeing Divination 1 Action Touch 1 hour V, S, M
Word of Recall Conjuration 1 Action 5 feet Instantaneous V
Spell Name School Casting Time Range Duration Components
Conjure Celestial Conjuration 1 Minute 90 feet Concentration, up to 1 hour V, S
Divine Word Evocation 1 Bonus Action 30 feet Instantaneous V
Etherealness Transmutation 1 Action Self Up to 8 hours V, S
Fire Storm Evocation 1 Action 150 feet Instantaneous V, S
Plane Shift Conjuration 1 Action Touch Instantaneous V, S, M
Regenerate Transmutation 1 Minute Touch 1 hour V, S, M
Resurrection Necromancy 1 Hour Touch Instantaneous V, S, M
Symbol Abjuration 1 Minute Touch Until dispelled or triggered V, S, M
Temple of the Gods Conjuration 1 hour 120 feet 24 hours V, S, M
Spell Name School Casting Time Range Duration Components
Antimagic Field Abjuration 1 Action Self (10-foot radius sphere) Concentration, up to 1 hour V, S, M
Control Weather Transmutation 10 Minutes Self (5 mile radius) Concentration, Up to 8 hours V, S, M
Earthquake Evocation 1 Action 500 feet Concentration, up to 1 minute V, S, M
Holy Aura Abjuration 1 Action Self Concentration, up to 1 minute V, S, M
Sunburst Evocation 1 Action 150 feet Instantaneous V, S, M
Spell Name School Casting Time Range Duration Components
Astral Projection Evocation 1 Hour 10 feet Special V, S, M
Gate Conjuration 1 Action 60 feet Concentration, up to 1 minute V, S, M
Mass Heal Evocation 1 Action 60 feet Instantaneous V, S
Power Word: Heal Evocation 1 Action Touch Instantaneous V, S
True Resurrection Necromancy 1 Hour Touch Instantaneous V, S, M

R - Ritual Spell