This druid spell list includes optional spells available from Tasha's Cauldron of Everything, as well as spells from Unearthed Arcana. For the druid spell list without optional spells, see Core Druid Spell List
Spell Name School Casting Time Range Duration Components
Control Flames Transmutation 1 Action 60 Feet Instantaneous or 1 hour S
Create Bonfire Conjuration 1 Action 60 Feet Concentration, up to 1 minute V, S
Druidcraft Transmutation 1 Action 30 Feet Instantaneous V, S
Frostbite Evocation 1 Action 60 feet Instantaneous V, S
Guidance Divination 1 Action Touch Concentration up to 1 minute V, S
Gust Transmutation 1 Action 30 feet Instantaneous V, S
Infestation Conjuration 1 Action 30 feet Instantaneous V, S, M
Magic Stone Transmutation 1 Bonus Action Touch 1 minute V, S
Mending Transmutation 1 Minute Touch Instantaneous V, S, M
Mold Earth Transmutation 1 Action 30 feet Instantaneous or 1 hour S
Poison Spray Conjuration 1 Action 10 feet Instantaneous V, S
Primal Savagery Transmutation 1 Action Self Self S
Produce Flame Conjuration 1 Action Self 10 minutes V, S
Resistance Abjuration 1 Action Touch Concentration up to 1 minute V, S, M
Shape Water Transmutation 1 Action 30 feet Instantaneous or 1 hour S
Shillelagh Transmutation 1 Bonus Action Touch 1 minute V, S, M
Thorn Whip Transmutation 1 Action 30 feet Instantaneous V, S, M
Thunderclap Evocation 1 Action Self (5-foot radius) Instantaneous S
Spell Name School Casting Time Range Duration Components
Absorb Elements Abjuration 1 Reaction Self 1 round S
Animal Friendship Enchantment 1 Action 30 feet 24 hours V, S, M
Beast Bond Divination 1 Action Touch Concentration, up to 1 minute V, S, M
Charm Person Enchantment 1 Action 30 feet 1 hour V, S
Create or Destroy Water Transmutation 1 Action 30 feet Instantaneous V, S, M
Cure Wounds Evocation 1 Action Touch Instantaneous V, S
Detect Magic Divination 1 Action R Self Concentration, up to 10 minutes V, S
Detect Poison and Disease Divination 1 Action R Self Concentration, up to 10 minutes V, S, M
Earth Tremor Evocation 1 Action Self (10-foot radius) Instantaneous V, S
Entangle Conjuration 1 Action 90 feet Concentration, up to 1 minute V, S
Faerie Fire Evocation 1 Action 60 feet Concentration, up to 1 minute V
Fog Cloud Conjuration 1 Action 120 feet Concentration, up to 1 hour V, S
Goodberry Transmutation 1 Action Touch Instantaneous V, S, M
Guiding Hand (UA) Divination 1 Minute R 5 feet Concentration, up to 8 hours V, S
Healing Word Evocation 1 Bonus Action 60 feet Instantaneous V
Ice Knife Conjuration 1 Action 60 feet Instantaneous S, M
Jump Transmutation 1 Action Touch 1 minute V, S, M
Longstrider Transmutation 1 Action Touch 1 hour V, S, M
Protection from Evil and Good Abjuration 1 Action Touch Concentration, up to 10 minutes V, S, M
Purify Food and Drink Transmutation 1 Action R 10 feet Instantaneous V, S
Snare Abjuration 1 Minute Touch Until dispelled or triggered V, S, M
Speak with Animals Divination 1 Action R Self 10 minutes V, S
Thunderwave Evocation 1 Action Self (15-foot cube) Instantaneous V, S
Wild Cunning (UA) Transmutation 1 Action R 120 feet Instantaneous V, S
Spell Name School Casting Time Range Duration Components
Air Bubble Conjuration 1 Action 60 Feet 24 hours S
Animal Messenger Enchantment 1 Action R 30 Feet 24 hours V, S, M
Augury Divination 1 Minute R Self Instantaneous V, S, M
Barkskin Transmutation 1 Action Touch Concentration, up to 1 hour V, S, M
Beast Sense Divination 1 Action R Touch Concentration, up to 1 hour S
Continual Flame Evocation 1 Action Touch Until dispelled V, S, M
Darkvision Transmutation 1 Action Touch 8 hours V, S, M
Dust Devil Conjuration 1 Action 60 feet Concentration, up to 1 minute V, S, M
Earthbind Transmutation 1 Action 300 feet Concentration, up to 1 minute V
Enhance Ability Transmutation 1 Action Touch Concentration, up to 1 hour V, S, M
Enlarge/Reduce Transmutation 1 Action 30 feet Concentration, up to 1 minute V, S, M
Find Traps Divination 1 Action 120 feet Instantaneous V, S
Flame Blade Evocation 1 Bonus Action Self Concentration, up to 10 minutes V, S, M
Flaming Sphere Conjuration 1 Action 60 feet Concentration, up to 1 minute V, S, M
Gust of Wind Evocation 1 Action Self (60-foot line) Concentration, up to 1 minute V, S, M
Healing Spirit Conjuration 1 Bonus Action 60 feet Concentration, up to 1 minute V, S
Heat Metal Transmutation 1 Action 60 feet Concentration, up to 1 minute V, S, M
Hold Person Enchantment 1 Action 60 feet Concentration, up to 1 minute V, S, M
Lesser Restoration Abjuration 1 Action Touch Instantaneous V, S
Locate Animals or Plants Divination 1 Action R Self Instantaneous V, S, M
Locate Object Divination 1 Action Self Concentration, up to 10 minutes V, S, M
Moonbeam Evocation 1 Action 120 feet Concentration, up to 1 minute V, S, M
Pass Without Trace Abjuration 1 Action Self Concentration, up to 1 hour V, S, M
Protection from Poison Abjuration 1 Action Touch 1 hour V, S
Skywrite Transmutation 1 Action R Sight Concentration, up to 1 day V, S
Spike Growth Transmutation 1 Action 150 feet Concentration, up to 10 minutes V, S, M
Summon Beast Conjuration 1 Action 90 feet Concentration, up to 1 hour V, S, M
Warding Wind Evocation 1 Action Self Concentration, up to 10 minutes V
Wither and Bloom Necromancy 1 Action 60 feet Instantaneous V, S, M
Spell Name School Casting Time Range Duration Components
Aura of Vitality Evocation 1 Action Self (30-foot radius) Concentration, up to 1 minute V
Call Lightning Conjuration 1 Action 120 feet Concentration, up to 10 minutes V, S
Conjure Animals Conjuration 1 Action 60 feet Concentration, up to 1 hour V, S
Daylight Evocation 1 Action 60 feet 1 hour V, S
Dispel Magic Abjuration 1 Action 120 feet Instantaneous V, S
Elemental Weapon Transmutation 1 Action Touch Concentration, up to 1 hour V, S
Erupting Earth Transmutation 1 Action 120 feet Instantaneous V, S, M
Feign Death Necromancy 1 Action R Touch 1 hour V, S, M
Flame Arrows Transmutation 1 Action Touch Concentration, up to 1 hour V, S
Freedom of the Waves (HB) Conjuration HB 1 action 120 feet Instantaneous V, S, M
Meld into Stone Transmutation 1 Action R Touch 8 hours V, S
Plant Growth Transmutation 1 Action or 8 Hours 150 feet Instantaneous V, S
Protection from Energy Abjuration 1 Action Touch Concentration, up to 1 hour V, S
Revivify Necromancy 1 Action Touch Instantaneous V, S, M
Sleet Storm Conjuration 1 Action 120 feet Concentration, up to 1 minute V, S, M
Speak with Plants Transmutation 1 Action Self (30-foot radius) 10 minutes V, S
Summon Fey Conjuration 1 Action 90 feet Concentration, up to 1 hour V, S, M
Tidal Wave Conjuration 1 Action 120 feet Instantaneous V, S, M
Wall of Water Evocation 1 Action 60 feet Concentration, up to 10 minutes V, S, M
Water Breathing Transmutation 1 Action R 30 feet 24 hours V, S, M
Water Walk Transmutation 1 Action R 30 feet 1 hour V, S, M
Wind Wall Evocation 1 Action 120 feet Concentration, up to 1 minute V, S, M
Spell Name School Casting Time Range Duration Components
Blight Necromancy 1 Action 30 feet Instantaneous V, S
Charm Monster Enchantment 1 Action 30 feet 1 hour V, S
Confusion Enchantment 1 Action 90 feet Concentration, up to 1 minute V, S, M
Conjure Minor Elementals Conjuration 1 Minute 90 feet Concentration, up to 1 hour V, S
Conjure Woodland Beings Conjuration 1 Action 60 feet Concentration, up to 1 hour V, S, M
Control Water Transmutation 1 Action 300 feet Concentration, up to 10 minutes V, S, M
Divination Divination 1 Action R Self Instantaneous V, S, M
Dominate Beast Enchantment 1 Action 60 feet Concentration, up to 1 minute V, S
Elemental Bane Transmutation 1 Action 90 feet Concentration, up to 1 minute V, S
Fire Shield Evocation 1 Action Self 10 minutes V, S, M
Freedom of Movement Abjuration 1 Action Touch 1 hour V, S, M
Giant Insect Transmutation 1 Action 30 feet Concentration, up to 10 minutes V, S
Grasping Vine Conjuration 1 Bonus Action 30 feet Concentration, up to 1 minute V, S
Guardian of Nature Transmutation 1 Bonus Action Self Concentration, up to 1 minute V
Hallucinatory Terrain Illusion 10 Minutes 300 feet 24 hours V, S, M
Ice Storm Evocation 1 Action 300 feet Instantaneous V, S, M
Locate Creature Divination 1 Action Self Concentration, up to 1 hour V, S, M
Polymorph Transmutation 1 Action 60 feet Concentration, up to 1 hour V, S, M
Stone Shape Transmutation 1 Action Touch Instantaneous V, S, M
Stoneskin Abjuration 1 Action Touch Concentration, up to 1 hour V, S, M
Summon Elemental Conjuration 1 Action 90 feet Concentration, up to 1 hour V, S, M
Wall of Fire Evocation 1 Action 120 feet Concentration, up to 1 minute V, S, M
Watery Sphere Conjuration 1 Action 90 feet Concentration, up to 1 minute V, S, M
Spell Name School Casting Time Range Duration Components
Antilife Shell Abjuration 1 Action Self (10-foot radius) Concentration, up to 1 hour V, S
Awaken Transmutation 8 Hours Touch Instantaneous V, S, M
Commune with Nature Divination 1 Minute R Self Instantaneous V, S
Cone of Cold Evocation 1 Action Self (60-foot cone) Instantaneous V, S, M
Conjure Elemental Conjuration 1 Action 90 feet Concentration, up to 1 hour V, S, M
Contagion Necromancy 1 Action Touch 7 days V, S
Control Winds Transmutation 1 Action 300 feet Concentration, up to 1 hour V, S
Freedom of the Winds (HB) Abjuration HB 1 action Self Concentration up to 10 minutes V, S, M
Geas Enchantment 1 Minute 60 feet 30 days V
Greater Restoration Abjuration 1 Action Touch Instantaneous V, S, M
Insect Plague Conjuration 1 Action 300 feet Concentration, up to 10 minutes V, S, M
Maelstrom Evocation 1 Action 120 feet Concentration, up to 1 minute V, S, M
Mass Cure Wounds Evocation 1 Action 60 feet Instantaneous V, S
Planar Binding Abjuration 1 Hour 60 feet 24 hours V, S, M
Reincarnate Transmutation 1 Action Touch Instantaneous V, S, M
Scrying Divination 10 Minutes Self Concentration, up to 10 minutes V, S, M
Summon Draconic Spirit Conjuration 1 Action 60 feet Concentration, up to 1 hour V, S, M
Summon Draconic Spirit (UA) Conjuration 1 Action 60 feet Concentration, up to 1 hour V, S, M
Transmute Rock Transmutation 1 Action 120 feet Instantaneous V, S, M
Tree Stride Conjuration 1 Action Self Concentration, up to 1 minute V, S
Wall of Stone Evocation 1 Action 120 feet Concentration, up to 10 minutes V, S, M
Wrath Of Nature Evocation 1 Action 120 feet Concentration, up to 1 minute V, S
Spell Name School Casting Time Range Duration Components
Bones of the Earth Transmutation 1 Action 120 feet Instantaneous V, S
Conjure Fey Conjuration 1 Action 90 feet Concentration, up to 1 hour V, S
Druid Grove Abjuration 10 Minutes Touch 24 hours V, S, M
Find the Path Divination 1 Minute Self Concentration, up to 1 day V, S, M
Flesh to Stone Transmutation 1 Action 60 feet Concentration, up to 1 minute V, S, M
Heal Evocation 1 Action 60 feet Instantaneous V, S
Heroes' Feast Conjuration 10 Minutes 30 feet Instantaneous V, S, M
Investiture of Flame Transmutation 1 Action Self Concentration, up to 10 minutes V, S
Investiture of Ice Transmutation 1 Action Self Concentration, up to 10 minutes V, S
Investiture of Stone Transmutation 1 Action Self Concentration, up to 10 minutes V, S
Investiture of Wind Transmutation 1 Action Self Concentration, up to 10 minutes V, S
Move Earth Transmutation 1 Action 120 feet Concentration, up to 2 hours V, S, M
Primordial Ward Abjuration 1 Action Self Concentration, up to 1 minute V, S
Sunbeam Evocation 1 Action Self (60-foot line) Concentration, up to 1 minute V, S, M
Transport via Plants Conjuration 1 Action 10 feet 1 round V, S
Wall of Thorns Conjuration 1 Action 120 feet Concentration, up to 10 minutes V, S, M
Wind Walk Transmutation 1 Minute 30 feet 8 hours V, S, M
Spell Name School Casting Time Range Duration Components
Draconic Transformation Transmutation 1 Bonus Action Self Concentration, up to 1 minute V, S, M
Draconic Transformation (UA) Transmutation 1 Bonus Action Self Concentration, up to 1 minute V, S, M
Fire Storm Evocation 1 Action 150 feet Instantaneous V, S
Mirage Arcane Illusion 10 Minutes Sight 10 days V, S
Plane Shift Conjuration 1 Action Touch Instantaneous V, S, M
Regenerate Transmutation 1 Minute Touch 1 hour V, S, M
Reverse Gravity Transmutation 1 Action 100 feet Concentration, up to 1 minute V, S, M
Symbol Abjuration 1 Minute Touch Until dispelled or triggered V, S, M
Whirlwind Evocation 1 Action 300 feet Concentration, up to 1 minute V, M
Spell Name School Casting Time Range Duration Components
Animal Shapes Transmutation 1 Action 30 feet Concentration, up to 24 hours V, S
Antipathy/Sympathy Enchantment 1 Hour 60 feet 10 Days V, S, M
Control Weather Transmutation 10 Minutes Self (5 mile radius) Concentration, Up to 8 hours V, S, M
Earthquake Evocation 1 Action 500 feet Concentration, up to 1 minute V, S, M
Feeblemind Enchantment 1 Action 150 feet Instantaneous V, S, M
Incendiary Cloud Conjuration 1 Action 150 feet Concentration, up to 1 minute V, S
Sunburst Evocation 1 Action 150 feet Instantaneous V, S, M
Tsunami Conjuration 1 Action Sight Concentration, up to 6 rounds V, S
Spell Name School Casting Time Range Duration Components
Foresight Divination 1 Minute Touch 8 hours V, S, M
Shapechange Transmutation 1 Action Self Concentration, up to 1 hour V, S, M
Storm of Vengeance Conjuration 1 Action Sight Concentration up to 1 minute V, S
True Resurrection Necromancy 1 Hour Touch Instantaneous V, S, M

R - Ritual Spell