This ranger spell list does not include optional spells available from Tasha's Cauldron of Everything or spells from the Unearthed Arcana playtests. For the complete ranger list, see Ranger Spell List

Spell Name School Casting Time Range Duration Components
Absorb Elements Abjuration 1 Reaction Self 1 round S
Alarm Abjuration 1 Minute R 30 feet 8 Hours V, S, M
Animal Friendship Enchantment 1 Action 30 feet 24 hours V, S, M
Beast Bond Divination 1 Action Touch Concentration, up to 1 minute V, S, M
Cure Wounds Evocation 1 Action Touch Instantaneous V, S
Detect Magic Divination 1 Action R Self Concentration, up to 10 minutes V, S
Detect Poison and Disease Divination 1 Action R Self Concentration, up to 10 minutes V, S, M
Ensnaring Strike Conjuration 1 Bonus Action Self Concentration, up to 1 minute V
Fog Cloud Conjuration 1 Action 120 feet Concentration, up to 1 hour V, S
Goodberry Transmutation 1 Action Touch Instantaneous V, S, M
Hail of Thorns Conjuration 1 Bonus Action Self Concentration, up to 1 minute V
Hunter's Mark Divination 1 Bonus Action 90 feet Concentration, up to 1 hour V
Jump Transmutation 1 Action Touch 1 minute V, S, M
Longstrider Transmutation 1 Action Touch 1 hour V, S, M
Snare Abjuration 1 Minute Touch Until dispelled or triggered V, S, M
Speak with Animals Divination 1 Action R Self 10 minutes V, S
Zephyr Strike Transmutation 1 Bonus Action Self Concentration, up to 1 minute V
Spell Name School Casting Time Range Duration Components
Air Bubble Conjuration 1 Action 60 Feet 24 hours S
Animal Messenger Enchantment 1 Action R 30 Feet 24 hours V, S, M
Barkskin Transmutation 1 Action Touch Concentration, up to 1 hour V, S, M
Beast Sense Divination 1 Action R Touch Concentration, up to 1 hour S
Cordon of Arrows Transmutation 1 Action 5 feet 8 hours V, S, M
Darkvision Transmutation 1 Action Touch 8 hours V, S, M
Find Traps Divination 1 Action 120 feet Instantaneous V, S
Healing Spirit Conjuration 1 Bonus Action 60 feet Concentration, up to 1 minute V, S
Lesser Restoration Abjuration 1 Action Touch Instantaneous V, S
Locate Animals or Plants Divination 1 Action R Self Instantaneous V, S, M
Locate Object Divination 1 Action Self Concentration, up to 10 minutes V, S, M
Pass Without Trace Abjuration 1 Action Self Concentration, up to 1 hour V, S, M
Protection from Poison Abjuration 1 Action Touch 1 hour V, S
Silence Illusion 1 Action R 120 feet Concentration, up to 10 minutes V, S
Spike Growth Transmutation 1 Action 150 feet Concentration, up to 10 minutes V, S, M
Spell Name School Casting Time Range Duration Components
Ashardalon's Stride Transmutation 1 Bonus Action Self Concentration, up to 1 minute V,S
Conjure Animals Conjuration 1 Action 60 feet Concentration, up to 1 hour V, S
Conjure Barrage Conjuration 1 Action Self (60-foot cone) Instantaneous V, S, M
Daylight Evocation 1 Action 60 feet 1 hour V, S
Flame Arrows Transmutation 1 Action Touch Concentration, up to 1 hour V, S
Lightning Arrow Transmutation 1 Bonus Action Self Concentration, up to 1 minute V, S
Nondetection Abjuration 1 Action Touch 8 hours V, S, M
Plant Growth Transmutation 1 Action or 8 Hours 150 feet Instantaneous V, S
Protection from Energy Abjuration 1 Action Touch Concentration, up to 1 hour V, S
Speak with Plants Transmutation 1 Action Self (30-foot radius) 10 minutes V, S
Water Breathing Transmutation 1 Action R 30 feet 24 hours V, S, M
Water Walk Transmutation 1 Action R 30 feet 1 hour V, S, M
Wind Wall Evocation 1 Action 120 feet Concentration, up to 1 minute V, S, M
Spell Name School Casting Time Range Duration Components
Conjure Woodland Beings Conjuration 1 Action 60 feet Concentration, up to 1 hour V, S, M
Freedom of Movement Abjuration 1 Action Touch 1 hour V, S, M
Grasping Vine Conjuration 1 Bonus Action 30 feet Concentration, up to 1 minute V, S
Guardian of Nature Transmutation 1 Bonus Action Self Concentration, up to 1 minute V
Locate Creature Divination 1 Action Self Concentration, up to 1 hour V, S, M
Stoneskin Abjuration 1 Action Touch Concentration, up to 1 hour V, S, M
Spell Name School Casting Time Range Duration Components
Commune with Nature Divination 1 Minute R Self Instantaneous V, S
Conjure Volley Conjuration 1 Action 150 feet Instantaneous V, S, M
Steel Wind Strike Conjuration 1 Action 30 feet Instantaneous S, M
Swift Quiver Transmutation 1 Bonus Action Touch Concentration, up to 1 minute V, S, M
Tree Stride Conjuration 1 Action Self Concentration, up to 1 minute V, S
Wrath Of Nature Evocation 1 Action 120 feet Concentration, up to 1 minute V, S

R - Ritual Spell